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Halo, Destiny Artist Sure Knows How To Draw Cool Stuff

Published: January 01, 0001 Reading Time: Approx. 8 mins
So, Isaac Hannaford is an artist who was featuredhere before this concept art feature even had a name. So we’re about overdue for a second, proper look at his work. https://kotaku.com/the-art-of-halo-is-like-a-postcard-from-the-end-of-the-5740371(new Image()).src = rummy mars 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); As Lead Concept Artist at Destiny and former Halo developers Bungie, Hanneford is the man rummy master in charge of shaping the studio’s output. Which is one hell of a responsibility, when you look at the quality of art we’ve seen so far coming out of Destiny. https://kotaku.com/heres-a-ton-of-new-concept-art-for-destiny-bungies-n-462016178 Below you’ll find some Halo work, but also some pretty fantastic personal stuff rummy mars You can see more of Hannaford’s work rummy master at his personal site and CGHub page. To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the rummy modern bottom-right corner. Fine Art is a celebration of the work of video game artists, showcasing the rummy modern best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!

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