Titanfall On Xbox 360 Seems To Run Pretty Darn Well
Published: January 01, 0001
Reading Time: Approx. 8 mins
I’ll admit it: I assumed that the Xbox 360 version of
Titanfall would be hot garbage, especially
once we found out that Respawn—the studio behind the PC and Xbox One versions—hadn’t actually made it.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); And now I’m happy to admit I was wrong: Digital Foundry did one of their in-depth H25 performance analyses on last-gen Titanfall, and they say it runs relatively smoothly. The framerate is inconsistent, DF reports, but you can lock it at 30 FPS for a more consistent, albeit lower-quality performance. (You can see the framerate analysis in action above.)
Seems like the folks at Bluepoint Games pulled this one off. To quote Digital Foundry: “In summary, after a day with the Xbox 360 game, the big takeaway here is that this is Titanfall, and it does appear to be feature-complete on the older console. With just one tenth of the available RAM and far less capable silicon, it’s h25 com สล็อต safe to say that
Bluepoint Games has more than exceeded expectations.” h25 com เข้าสู่ระบบ Check out the DF report for the super-technical analysis